Noita Snowy Update & sale
Hello everyone and snowy holidays!
This update adds a whole slew of new features, including 5 entirely new magical liquids, a New Game+ mode, new spells, new creatures and more! Over the upcoming days you will notice additional festive spirit within the game...
Noita is also currently on a 20% off sale!
Update #8 release notes (Dec 19 2019)
FEATURE: 15 new spells!
FEATURE: New, very elusive creature roams a certain area...
FEATURE: New creature. Very bomb.
FEATURE: 5 new weather phenomena
FEATURE: 5 new magical materials
FEATURE: New Game+
UPDATE: No restart when entering nightmare game via main menu
UPDATE: Downwards bolt bundle has unlimited uses
UPDATE: Changed item attraction perk to gold attraction to make it more useful
UPDATE: A hidden creature has an extra tool
UPDATE: Tweaked a boss' sounds
UPDATE: Foggy nights are darker
UPDATE: Cosmetic tweaks to fire immunity perk
UPDATE: Optimization - tentacles are more CPU-friendly
UPDATE: Various gameplay tweaks
UPDATE: Gold nuggets come in various different sizes
UPDATE: Summon hollow egg has unlimited uses
BUGFIX: Nightmare mode - some of the entrances were blocked
BUGFIX: Nightmare mode - empty chunks were appearing in places
BUGFIX: Thunderstone could be placed into spell inventory
BUGFIX: Fungal caverns had no potion spawns
BUGFIX: Healers etc were friendly with player
BUGFIX: Revenge explosion and tentacle did nothing
BUGFIX: Fixed TNT explosions
BUGFIX: Several randomized effects were broken
BUGFIX: Loading screen audio didn't fade smoothly
BUGFIX: Autosave should work better now
BUGFIX: Crash - Boss crashes, general stability fixes (thanks to Captain_Duck for helping investigate this!)
BUGFIX: Crash - relating to the Light modifier (thanks to Efi) MODDING: Mods can define new game modes (see mods/nightmare for an example)
MODDING: Lua/BUGFIX - dofile handling when file doesn't exist was a bit broken and didn't log errors
MODDING: Lua/BUGFIX - fixed a lua sandbox escape exploit
MODDING: Lua - added ProceduralRandomf()
MODDING: Lua - added Randomf()
MODDING: Lua - added GetComponentTypeName()
MODDING: Lua - added GameGetDateAndTimeLocal()
MODDING: Lua - added GameGetDateAndTimeUTC()
MODDING: Lua - added GameEmitRainParticles()
MODDING: Lua - added GetRandomAction()
MODDING: Lua - added script_kick to LuaComponent
MODDING: Tags - now there are 256 tag slots available for Entities
Enemy Traits - modworkshop
"Enemy Traits adds spells and perks that imitate, or are inspired by, various enemy attacks and designs. Probably not too well balanced."
Lukki - Spiderwalk - modworkshop
"Trades flying for nimble spiderlegs, able to scale walls and quickly traverse difficult terrain."
Community Fan Art
Parantajahiisin kosto by ThatTied
You guys seem to love Spidey, here we go ;) by BigBigFooot
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